VisualShaderNodeTransformVecMult¶
Inherits: VisualShaderNode < Resource < Reference < Object
Multiplies a Transform and a Vector3 within the visual shader graph.
Description¶
A multiplication operation on a transform (4x4 matrix) and a vector, with support for different multiplication operators.
Properties¶
|
Enumerations¶
enum Operator:
OP_AxB = 0 --- Multiplies transform
a
by the vectorb
.OP_BxA = 1 --- Multiplies vector
b
by the transforma
.OP_3x3_AxB = 2 --- Multiplies transform
a
by the vectorb
, skipping the last row and column of the transform.OP_3x3_BxA = 3 --- Multiplies vector
b
by the transforma
, skipping the last row and column of the transform.
Property Descriptions¶
Operator operator
Default |
|
Setter |
set_operator(value) |
Getter |
get_operator() |
The multiplication type to be performed. See Operator for options.